![]() Here's what's known and I'll probably update it when I come across some more info. I recognized a few voices, but some still eludes me. I decided to post it in this one in case that a developper (like Justin Bell who's the audio director (and therefore, might have access to that info)) might catch it.īeing a bit of a VA nerd, I'm curious on who voices who in this game (especially since the voice acting, even if there wasn't that much, was really good). He'll just have to deal with this on his own.Note: I wasn't sure in which forum to post this (General Discussion or Stories). ![]() ![]() We didn't find an animancer with the expertise Aloth needed. On the one hand, she steps in when he's under pressure, but on the other hand, she doesn't always resolve situations the way he'd like. It seems that Iselmyr can be a source of both help and harm to Aloth. He shouldn't give control to anyone else, not even a part of his soul. He acted skeptical, but I believe he's giving the matter some thought.Īfter hearing about how Iselmyr takes control during delicate situations, I advised Aloth to be wary of her. It's unclear how these hearings will affect the practice of animancy in Defiance Bay.Īfter hearing about how Iselmyr stood up to Aloth's abusive father, I suggested that she may be more helpful than Aloth realizes. If I'm going to help Aloth deal with Iselmyr, I should probably take him to find this expert at the sanitarium first. I'm ready to attend the duc's animancy hearing. She works on the lower floor of the sanitarium. I've been told to look for someone named Bellasege. It appears that Brackenbury Sanitarium is our best hope of finding help for Aloth. I may be able to find someone there who knows something about Awakened souls. This must be the same place that I saw in the Acolyte's vision. Journal quests\companions\companion_qst_aloth_and_iselmyrįind an expert on Awakenings somewhere in Defiance Bay.Īloth mentioned that Defiance Bay has an entire institution devoted to the study of illnesses of the soul. Aloth mentions that when you first saw him having an argument with the villagers of The Gilded Vale, it was because of Iselmyr.Aloth mentions that he has none of the memories of Iselmyr, and that judging by her accent and dialect, she is from much further in the past.This quest fails after the meeting with the duc during the main quest The Hermit of Hadret House, if you haven't completed the first objective.The player can either allow Aloth to steal Bellasege's notes, stay neutral, or tell him not to, concluding the quest. ![]() "It's not clear yet whether this is a help or hindrance." "I think she's trying to help you stand up for yourself." "You can't let her make these decisions for you." ![]() How you guide Aloth though this dialog can affect his ending.
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